LAST DELIVERY / DELHI AFTER HOURS
Privacy.
LAST UPDATED · 10 NOVEMBER 2026
Last Delivery is a browser game made by Anand Choubey. The game does not ask for your email, phone number or real name. Solo records stay on your device. Friend rooms send the information needed to run a shared race to the game server and other riders in that room.
What stays in your browser
Your personal best and graphics preferences are saved in browser storage so they are available when you return on the same device. Friend-room access also uses a session token in your tab’s session storage. This token lets the server recognise your room membership; it is not displayed to other players.
You can remove locally saved information using your browser’s controls for clearing this site’s data. Doing so removes your saved preferences and records and may end your room session.
Playing with friends
When you create or join a room, the game stores room and player information in its server database. This includes:
- Your chosen rider nickname and room membership.
- Room settings, race start and end times, and connection or race status.
- Rider positions, earnings and race results.
- A hash of your session token, used to validate room requests.
Your nickname, position, earnings and race status are shared with the other riders in your room. Use a nickname you are comfortable showing to them. Treat room codes and invitation links as invitations: people who receive one may be able to join while the room is open.
How long room information remains
Rooms expire 24 hours after they are created and cannot be accessed through the room service after expiry. Expired room records are deleted when subsequent room API requests run cleanup. Deletion is request-driven, so records may remain stored beyond the expiry time until cleanup runs.
Analytics and advertising
This version does not use external gameplay analytics, session recordings, advertising trackers or ad networks. It does not collect payments. If these features are added, this page will be updated to describe them.
Fonts and hosting
The game requests fonts from Google Fonts. Those requests go to Google’s servers, which receive the network information needed to deliver the files. The game also works with fallback fonts if the font service is unavailable. You can read Google’s privacy policy for its handling of these requests.
The hosting service delivers the game and handles requests to the room server. Hosting providers may process connection information, such as IP addresses and technical logs, to operate and secure their services. This page describes the game’s own data handling; hosting or sign-in services may have their own privacy terms.
Links and copied results
Copying an invite or result places text on your clipboard. You choose whether and where to share it. Portfolio and GitHub links open external websites, whose own policies apply.
Questions and updates
For questions about the game, use the contact options on Anand Choubey’s portfolio. Changes to the game’s data handling will be reflected here with an updated date.